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 Myronin Farewind - Archmagi Of the Kirin Tor

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Sardeleris

Sardeleris


Posts : 14
Join date : 2009-05-07
Age : 29
Location : Hunedoara

Myronin Farewind - Archmagi Of the Kirin Tor Empty
PostSubject: Myronin Farewind - Archmagi Of the Kirin Tor   Myronin Farewind - Archmagi Of the Kirin Tor I_icon_minitimeSun May 31, 2009 6:41 am

1.Character Name:Myronin Farewind

2.Character History:Myronin has started as an apprentice magi,in an academy at silvermoon.He quited later on at the age of 33((33x5=165)),When he was on the way of becoming an Archmagi.At the age of 34((34x5=170)) he gone to redmoore to find a job for money,And thats what he did.he found a job at the Inn there.
After a week,he had enough money to continue his studies.After he heard of the losses from northrend,he decided to go there,to dalaran,to train.He met Aethir,who had his magnificient boat,with witch he reatched the Cold north.Delenus and maria aswell have came there.
Now he is training at dalaran,learning Diplomacy,history and more.

3.Character Personality:Smart Enough to Get Out Of Trouble.one point courage,three point dumb X3

4.Knowledge of Archmagi:They are Wise,powerfull.They think before acting.Archmagi are a type of powerful caster that represent the pinnacle of magical power. Most archmagi hail from the magical kingdom of Dalaran but can be found among other groups as well. Weaving their intricate enchantments, these mages defend humanity with all the magical powers at their disposal. Mounted atop their trusty steeds, the archmagi brandish magical blades and ancient staves that serve to channel their fierce energies in battle. Though gruff and slightly aloof, these experienced wizards are a heartening sight upon any battlefield where the fate of humanity lies in peril. Archmages can come from any arcane caster class as long as they have a sufficient level of arcana and spellcraft knowledge. They must have the ability to cast arcane spells and spells from at least five of the schools of magic at a certain level of proficiency. They must also spell focus in two schools of magic. Archmages of the Kirin Tor forbid warlocks and necromancers from their ranks.

5.What can and can’t a Archmagi do?
Can:
-Shield Himself more better in battle,also teleport Larger groups of people or items,also he can levitate.((if 100% mastah,then a whole island,like dalaran))
Cant:
Cannot beat a dragon,Alandil,Or any other Nerfed Dudes that are too OP >:O THAT MEANS YOU ALANDIL! ROOOAARRR?
Cannot be invincible,his shield lasts for limited time,as his mana is,and also,no godmode.

6.Why should you be allowed to play a Archmagi?
Because there is only one,we need at least three to forbid the scourge to invade azeroth.

7.Will you God-mod/Metagame with any of the powers Archmagi grants you?
No,they cant even God-mode or Meta-game,anyway,i dont even know How to godmode >....<"

8.Do you understand that any GM/Admin, at any time, has the right to revoke your privilages as a Archmagi, or any other Prestige Class?
I do....i do...

9.What is your rank within this prestige class?
Apprentice...for now.He has a book of an Archmagi From Delenus,so it will take a while so he could reatch a bigger level of power.
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